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EndgameRadio Prime: Episode 159

Published on June 13, 2007 by Tom Mannino |
Categories: News, Audio, Endgameradio Prime, MMOs, Real Roleplaying, Science, User Generated Content
We dedicate this show to the memory of Mr Wizard, rest in peace. Blog like it’s the end of the world: Today was this day, where you blog like the world is under Zombie attack. This sparks a long discussion about games and the degree of player control allowed/given by the games themselves. Collaborative storytelling is as old as storytelling itself, so we take a look at various forms of it, including some of the conventions like user-driven rule enforcement. We come up with some examples of ‘live action’ gaming, like environments or amusement parks that set up scenarios you could play in. Imagine playing a reality game set in a broken down amusement park in the Halflife 2 setting. I also found the new 4400 ad campaign, where they set up some ‘in world’ or ‘in-lore’ blogs where they are studying plot elements of the shows universe. Very well done. Lastly we chat a bit about creating systems where your players are assigned random abilities vs. letting them choose their strengths and weaknesses.

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