Castlevania Lords of Shadow Trailer
Holy Awesome!

Castlevania Lords of Shadow Trailer
Holy Awesome!

A line a piece about game news today from e3:

Lately I have been playing a lot of Free Realms and having honestly a lot more fun than I thought I would. So here is a brief analysis of why Free Realms works and what could be improved. I’m going to use bullet points because bullet points, powerpoints and spreadsheets are how I roll. I will start with things I find to be strengths, then move on to weaknesses and finish up with some friendly advice to those working for Sony on this game.
So without further ado:
Strengths


Weaknesses
Put on your hardhat - now I throw down the heavies.
Advice
Here is some advice for the Free Realms team. I should preface these with stating that I am not the game’s target audience - and then follow that by saying that you are probably underestimating your target audience.
Lastly, Congrats on 2million! Keep up the good work and look forward to more updates!

‘One of those uninspired “cow in the moonlight” walks.’


EndgameRadio’s 200th Episode!
We’re back! After a long hiatus we’ll be talking about what’s been going on with us, the industry and our new plans for the future.
Tune in this Wednesday, May 20th right here for awesome.


[was reading IGN]
Infinite Line (working title), a role playing game exclusively for the Nintendo DS portable handheld system, takes place in outer space and gives players the ability to control, build, outfit and customize more than 150 spaceships. Infinite Line stretches the DS hardware to the limit, offering over 200 characters and the ability to control multiple spaceships at any one time.”
Oh that’s cool.
“A spaceship battle will pretty much occur in real time. There will be various parameters for your ship. According to these parameters you’ll have what’s called a ‘command gauge.’ This command gauge builds up and you can spend it to perform specific attacks during battle. For example, if you get some really great personnel on your ship, great pilots or whatever, they may be able to improve your command structure and your ship may react faster.”
Sounds good
“We’re probably talking 50-60 hours just to get through once. But if you want to do everything it will probably take you 100 hours.”
Wow, cool, on a DS?
“Infinite Line will be based on the novella “Childhood’s End” by Arthur C. Clarke.”
WHAT.
Hold on…. as far as I know, the late Sir Arthur C. Clarke only wrote one book with that title.
It’s one of my favorite sci-fi books ever, and one of the great bibles of Transhumanism.
Only one problem:
There aren’t any space ships in it. None in combat anyhow. The book takes place on Earth… as in both feet on the ground.
I just watched I Am Legend also. Can someone explain to me what the point of buying a license, paying royalties, or even just ‘based on’ing something if you’re just going to make up an original story in the first place. I mean, shit at least I Am Legend gets to float on name recognition - oh and both the movie and the book happen ON EARTH. I will probably play and enjoy Infinite Line… but I would’ve enjoyed it more if it were ‘inspired by’ and not ‘based on’ - because I’ll spend too much time checking my crew members for horns.

Lawl.



Merry Christmas, Internet!

Wow… just. wow.
Kwari: The make money per frag game concept. I thought the idea wasn’t a bad one and that maybe the company had a leg to stand on here. Thanks Mr. Promo Video for clearing that one up, now I KNOW that this is going to tits up - WAI up.
