In preparing for the Winnebago that is Comic-Con this weekend, we are donning our respective Geek Armor and getting pumped up while talking about the other upcoming conventions Blizzcon and Penny Arcade Expo. More info has come out recently about TerraDrive - a LARP/Paper Roleplaying game that will be debuting at PAX and we discuss our first impressions, a little bit of the WoW talk sneaks in under the guise of pre-Blizzcon speculation, and much reminiscing is done about Comic Con past and future (future reminiscing? - yes) and what it means to gamers in a post-E3 world. We wrap it up with some discussion of masters of marketing like Pokemon, constantly showing us how it’s done, and some frank statistics on in-game advertisements now that the science is coming of age. Also we say “Chocolate Rain” a lot.
These guys are running a Live-Action Massively Multiplayer Game. Kind of a cool concept. More like a hack and slash then an actual RPG, since there’s little to no RP involved. Just kill people and collect their life coins!
Anime Expo is coming soon, and they are deploying transvestite robots! Not really, but they are showing the Rocky Horror Picture Show and a advanced screening of the Transformers movie? That’s not very animoo or Japanese? Or is it? Oizys talks at length about Odin Sphere, and a revelation he came up with; it’s River City Ransom on crack. In addition to all the similarities, it also has some pretty engrossing. Plundr, a new DS game uses some awesome wifi hax to make a game based off the trade and pillaging of pirate life. Moving around in reality simulates movement in the game, where your physical location determines where you are in relationship to islands and other pirates. From the makers of Heroclix comes Haloclix. The world is not ready. We visit Supreme Commander again, because of the new patch. We talk about big real-world-influenced maps and how they change the game.
Great timing with the Shadowrun FPS game coming out soon:
A 45-year-old man (virgin perhaps?) stole some women’s undergarments at knife-point while pretending to be an RPG character. Not just ANY RPG character… a mage from Shadowrun.
I’m glad I don’t think I’m living in the Shadowrun world… who knows what I might do. Cause, you know, when all you have is a tough life on the streets, your every action reeks with SURVIVAL.
Something I said in some correspondence with a friend:
In the traditional media, like radio, tv, movies, even books to an extent, you’re constantly admiring the accomplishments or failures of OTHER PEOPLE. Be it the abstract watching of a story, to the literal drooling over celebrities, or watching the academy awards.
With Gaming, you are admiring the accomplishments (and failures) of YOURSELF, be it a character you control, or a few pixels on the screen, whatever successes or failures you have are ultimately (usually?) your fault. You are not the most powerful person in the world when you watch television.
While you could debate that you’re not always accomplishing something/anything by gaming, I’d consider it more mentally healthy then being constantly envious.
Uh oh. Google overlords may just spot the next dangerous level-designers before the cops do. Google, you are walking the line between awesome [ludology] and awesome [dystopian cyberpunk world that sucks to live in but is awesome to think about].
Pokemon is awesome. The new pokemon has mad skills, and Oizys gives a run down of some of it’s new and awesome features. May Day, Loyalty Day, Riots, Gargoyles from Snowcrash, it’s all here; we discuss both community-driven content games, and doing ‘community service’ in game design, making people do tedious things and make a game out of it.